Overrun!
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Overrun! | |
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Publisher(s) | Strategic Simulations |
Designer(s) | Gary Grigsby |
Platform(s) | Apple II, Amiga, Commodore 64 |
Release | 1989 |
Genre(s) | Computer wargame |
Overrun! is a 1989 computer wargame designed by Gary Grigsby and published by Strategic Simulations.
Gameplay
[edit]Overrun! is a computer wargame that simulates historical and hypothetical conflicts from 1973 onward.[1]
Development
[edit]Overrun! was designed by Gary Grigsby and released in 1989.[2] It is based on the game engine and mechanics of Grigsby's earlier Typhoon of Steel, itself adapted from his game Panzer Strike.[1][2] Grigsby revised the system to support modern warfare scenarios; the previous games had been set during World War II.[3]
Reception
[edit]In Computer Gaming World, Buddy Knight wrote, "All things taken together, Overrun! gives you your money's worth. I would heartily recommend buying a copy."[3] Erik Olson of Compute!'s Gazette was similarly positive toward the game: he dubbed it "possibly the most complex war game available for the 64" and "an excellent simulation".[4] Zzap!'s Robin Hogg wrote that it "[s]lips up in the possibilities of modern combat but despite this [is] an extensive and very comprehensive wargame."[1]
References
[edit]- ^ a b c d Hogg, Robin (July 1989). "Overrun!". Zzap! (51): 61.
- ^ a b Emrich, Alan (September 1995). "The Pioneering Spirit of a Wargame Guru". Computer Gaming World. No. 134. pp. 201, 202, 204.
- ^ a b Knight, Buddy (July 1989). "Overrun! - Strategic Simulations' Simulation of Modern Warfare". Computer Gaming World. No. 61. pp. 28, 29.
- ^ Olson, Erik (October 1989). "Reviews; Overrun!". Compute!'s Gazette. 7 (10): 20.