Picross 3D: Round 2

Picross 3D: Round 2
Developer(s)HAL Laboratory
Publisher(s)Nintendo
Director(s)Nobuyuki Okada[1]
Producer(s)
  • Satoshi Mitsuhara[1]
  • Keisuke Terasaki
Programmer(s)
  • Yoichi Makiuchi[1]
  • Kensuke Morita
  • Ryo Matsuzaki
  • Takahiro Yamada
Composer(s)
SeriesPicross 3D
Platform(s)Nintendo 3DS
Release
  • JP: October 1, 2015
  • NA: September 1, 2016
  • EU: December 2, 2016
  • AU: December 3, 2016
Genre(s)Puzzle
Mode(s)Single-player

Picross 3D: Round 2 known in Japan as Rittai Picross 2 (立体ピクロス2, Rittai Pikurosu 2, lit. "Solid Geometry Picross 2") is a Japanese puzzle video game developed by HAL Laboratory for the Nintendo 3DS. It is the sequel to the 2009 Nintendo DS game, Picross 3D. The game was released in Japan on October 1, 2015, in North America on September 1, 2016,[2] in Europe on December 2, 2016,[3] and in Australia on December 3, 2016. In North America, it was only released as a digital download.

Gameplay

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Picross 3D: Round 2 features gameplay similar to that of its predecessor, Picross 3D, in which the rules of Picross are applied to three-dimensional puzzles. Three difficulty levels can be chosen for each puzzle, which are easy, medium, and hard. In each puzzle, players must analyze the numbers featured on rows and columns and either paint or break away specific blocks to reveal a 3D model of an object or character. This time around, each puzzle possesses two kinds of colored blocks that must be painted accordingly; blue blocks, which represent straight square blocks, and orange blocks, which transform into curved or cut-out blocks when filled in. This introduces dual numbers, indicating rows or columns containing both blue and orange blocks. Players are penalised for destroying blocks incorrectly or painting a block the wrong color. Players can use flags to highlight potential blocks in certain colors if they are unsure, and can use bombs to quickly clear rows and columns containing no blocks. Players can also unlock up to nine additional Nintendo-themed puzzles by scanning in compatible amiibo figures.[4]

Besides an addition of over 370 puzzles,[5] it also features colour variations for the remaining of the blocks.[6]

Reception

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Picross 3D: Round 2 received "generally favorable reviews" according to the review aggregator Metacritic.[7] Nintendo Life gave the game 9 stars out of 10 and called it a "gem".[11]

See also

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  • Picross 3D, the predecessor to Picross 3D: Round 2 on the Nintendo DS.
  • Picross e, a Picross game series made by Nintendo and Jupiter for the Nintendo 3DS.

References

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  1. ^ a b c d HAL Laboratory (October 1, 2015). Picross 3D: Round 2 (Nintendo 3DS). Nintendo.
  2. ^ Michael McWhertor (2016-09-01). "Picross 3D Round 2 for 3DS comes to North America". Polygon. Retrieved 2018-01-07.
  3. ^ Clement Renaudin (2016-02-10). "Ready for more? Picross 3D: Round 2 gets approved for release in Europe". Pocket Gamer. Retrieved 2018-01-04.
  4. ^ CJ Andriessen (2016-09-09). "Review: Picross 3D Round 2". Destructoid. Retrieved 2018-01-07.
  5. ^ Chris Scullion (2016-12-06). "'Picross 3D: Round 2' Might Be My Favorite Puzzle Game in 30 Years". Vice. Retrieved 2018-01-07.
  6. ^ "Picross 3D: Round 2 review". Tired Old Hack. 2016-12-01. Retrieved 2018-01-07.
  7. ^ a b "Picross 3D: Round 2". Metacritic. CBS Interactive. Retrieved 2018-01-07.
  8. ^ Neal Ronaghan (2016-09-09). "Picross 3D: Round 2 (3DS) Review". Nintendo World Report. Retrieved 2018-01-07.
  9. ^ Andriessen, CJ (September 9, 2016). "Review: Picross 3D Round 2". Destructoid. Retrieved March 13, 2021.
  10. ^ Watts, Steve (September 3, 2016). "Picross 3D Round 2 Review: Chip Off the Old Block". Shacknews. Retrieved March 13, 2021.
  11. ^ a b Narelle Ho Sang (2016-09-17). "Review: Picross 3D Round 2". Nintendo Life. Retrieved 2018-01-07.
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