World of Outlaws: Sprint Cars 2002

World of Outlaws: Sprint Cars 2002
Cover featuring Mark Kinser's #5M Mopar Parts sprint car
Developer(s)Ratbag Games[4]
Publisher(s)
Platform(s)PlayStation 2, Windows
ReleasePlayStation 2
Windows
Genre(s)Racing
Mode(s)Single-player, multiplayer

World of Outlaws: Sprint Cars 2002, also known as simply World of Outlaws: Sprint Cars for the Microsoft Windows and PAL region PlayStation 2 versions (often mislabeled as World of Outlaws: Sprint Car Racing 2002[5]), is a sprint car racing video game developed by the Australian developer Ratbag Games and published by Ignition Entertainment in the PAL region and Infogrames in North America for the PS2[4] and Windows. GameSpot's review of the former console version described its gameplay as "solid" and the physics as "top-notch".[6] The game had a limited sales run; it developed a large following and was widely requested at video game stores.[7]

Gameplay

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The career mode starts with one car and little money the driver has to race at the available distance tracks (tracks they can afford to travel to) to unlock other tracks, while also entering as many races in the local, regional, World of Outlaws (WoO) support-class and the World of Outlaw races themselves. The sprint car handling becomes more difficult as the player advances to higher classes.[6]

As money is accumulated, new items can be added to the car to upgrade its horsepower and handling. When enough money is accumulated another car with better handling and horsepower can be purchased. Players can choose to sell any car or hold on to several cars at one time. Players also have the option to repair damage that typically takes place on a race weekend. The cost of repairing the car reaches from five to several hundred dollars, depending upon the nature of the damage sustained from the race weekend.

Entering the higher end races (WoO Support, WoO) will require better cars to be able to compete, so winning at the local and regional level is critical to overall success. Doing well in the lower series will help players earn sponsorship that can help them make the necessary upgrades.

The racing happens on dirt ovals - 12 real-world tracks and several simulated ovals.[4] The gameplay is known for its unpredictability: artificial intelligence (AI) cars sometimes drive perfect laps and sometimes spin out after bumping into other sprint cars.[4] The dirt surface can quickly change between laps with the addition of loose dirt, hard surface, and ruts.[6] Another example of its realism is that the player receives a limited number of tearoffs to clean the loose dirt which accumulates on the player's helmet.[8]

Each race event starts with an optional practice session before a qualifying session.[6] The qualifying results are used to set the starting grid in one of two heat races: the top six finishers in the heat race determine the starting order for a trophy dash which sets the top twelve spots in the main event and the lower six finishers in the heat race are entered in a B dash which sets the final four spots in the main event.[6]

Development and release

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In 1999 Sony Computer Entertainment Europe (SCEE) signed a two game development deal with Ratbag Games.[9] SCEE revealed one of these under the Spin: Sprint Car Racing title in April 2000 as one of the eight games the company planned to release that year.[10] The game was first showcased in motion to the public at the European Computer Trade Show 2000, with a delayed release date to the third quarter of 2001.[11]

In 2001, Sony backed out from the project and Infogrames took over the publishing role. After the change of publisher, they purchased the exclusive license for the World of Outlaws organisation's Sprint Car Series racing series and retitled the game as World of Outlaws: Sprint Cars 2002.[4] The retitled game was showcased at the 2001 Electronic Entertainment Expo with a January 2002 tentative release date.[12][13] The release date was later delayed to March 5, 2002,[14] and was ultimately released on April 4 in North America on PlayStation 2 as a budget price release.[15] Nearly a year later, the game was ported to Microsoft Windows and was released on February 12, 2003 in North America.[3] The PlayStation 2 version was also released in the PAL region, more specifically in Europe, Australia and New Zealand by Ignition Entertainment in May 2003, also at a budget price.[1]

Reception

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The game received "generally favorable" reviews on both platforms according to the review aggregation website Metacritic.[26][27] According to Metacritic the game was the fifty-first highest rated PlayStation 2 game in 2002,[28] and the thirty-fifth highest rated PC game in 2003.[29]

As of February 2004 the game sold 12,000 copies in Australia. The game won in the "Best Game" category at the 10th Annual Australian Interactive Media Industry Association Awards.[30]

References

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  1. ^ a b "NameBright - Coming Soon". Archived from the original on 2004-06-04.
  2. ^ "World of Outlaws: Sprint Cars 2002". GameZone. Archived from the original on February 8, 2005. Retrieved October 6, 2024.
  3. ^ a b "Infogrames, Inc". February 16, 2003. Archived from the original on 2003-02-16.
  4. ^ a b c d e f g Perry, Douglass C. (April 3, 2002). "World of Outlaws: Sprint Cars 2002 (PS2)". IGN. Ziff Davis. Archived from the original on May 28, 2019. Retrieved December 18, 2017.
  5. ^ "World of Outlaws: Sprint Car Racing 2002 (2002)". MobyGames. Blue Flame Labs. Archived from the original on April 25, 2019. Retrieved February 12, 2020.
  6. ^ a b c d e f Rivers, Trevor (April 30, 2002). "World of Outlaws: Sprint Cars 2002 Review". GameSpot. Archived from the original on December 26, 2022. Retrieved December 18, 2017.
  7. ^ Aziz, Hamza CTZ (January 12, 2010). "THQ reviving World of Outlaws: Sprint Cars series". Destructoid. Enthusiast Gaming. Archived from the original on March 23, 2010. Retrieved December 18, 2017.
  8. ^ Shaw, Ryan (October 21, 2003). "PC games: World of Outlaws Sprint Cars 2002". PC World. IDG Entertainment. Archived from the original on December 26, 2022. Retrieved December 18, 2017.
  9. ^ Perry, Douglass C. (December 14, 1999). "Ratbag Traps PlayStation 2 Titles". IGN. Archived from the original on December 27, 2022. Retrieved December 28, 2022.
  10. ^ Perry, Douglass C. (April 15, 2000). "Sony Europe Unveils Eight". IGN. Archived from the original on December 27, 2022. Retrieved December 28, 2022.
  11. ^ I. G. N. Staff (December 7, 2000). "Ratbag Spins Out With Sprint Car". IGN. Archived from the original on December 27, 2022. Retrieved December 28, 2022.
  12. ^ I. G. N. Staff (December 14, 2001). "World of Outlaws: Sprint Cars". IGN. Archived from the original on December 27, 2022. Retrieved December 28, 2022.
  13. ^ "Infogrames, Inc". July 14, 2002. Archived from the original on 2002-07-14.
  14. ^ "NameBright - Coming Soon". Archived from the original on 2006-01-12.
  15. ^ "Infogrames, Inc". December 16, 2002. Archived from the original on 2002-12-16.
  16. ^ "World of Outlaws: Sprint Cars". Computer Games Magazine. No. 150. theGlobe.com. May 2003. p. 84.
  17. ^ Gladstone, Darren (June 2003). "World of Outlaws: Sprint Cars" (PDF). Computer Gaming World. No. 227. Ziff Davis. p. 91. Archived (PDF) from the original on January 3, 2019. Retrieved February 13, 2020.
  18. ^ Air Hendrix (April 8, 2002). "World of Outlaws: Sprint Cars [2002] Review for PS2 on GamePro.com". GamePro. IDG Entertainment. Archived from the original on February 12, 2005. Retrieved February 13, 2020.
  19. ^ Goble, Gord (March 7, 2003). "World of Outlaws: Sprint Cars Review". GameSpot. CBS Interactive. Archived from the original on February 12, 2020. Retrieved February 12, 2020.
  20. ^ Smolka, Rob (March 1, 2003). "GameSpy: World of Outlaws: Sprint Cars". GameSpy. IGN Entertainment. Archived from the original on February 13, 2020. Retrieved February 13, 2020.
  21. ^ Mahood, Andy (April 28, 2002). "World of Outlaws: Sprint Cars 2002". GameSpy. IGN Entertainment. Archived from the original on February 17, 2005. Retrieved February 13, 2020.
  22. ^ Magruder, Randy (March 24, 2003). "World of Outlaws [Sprint Cars]". IGN. Ziff Davis. Archived from the original on February 12, 2020. Retrieved February 12, 2020.
  23. ^ "World of Outlaws: Sprint Cars 2000". Official U.S. PlayStation Magazine. No. 55. Ziff Davis. April 2002. p. 107.
  24. ^ Mahood, Andy (May 2003). "World of Outlaws: Sprint Cars". PC Gamer. Vol. 10, no. 5. Imagine Media. p. 94. Archived from the original on March 15, 2006. Retrieved February 13, 2020.
  25. ^ Jackson, Jonah (March 3, 2003). "'World of Outlaws Sprint Cars' (PC) Review". X-Play. TechTV. Archived from the original on March 13, 2003. Retrieved February 13, 2020.
  26. ^ a b "World of Outlaws: Sprint Cars for PC Reviews". Metacritic. CBS Interactive. Archived from the original on September 6, 2010. Retrieved February 12, 2020.
  27. ^ a b "World of Outlaws: Sprint Cars 2002 for PlayStation 2 Reviews". Metacritic. CBS Interactive. Archived from the original on February 27, 2011. Retrieved February 12, 2020.
  28. ^ "Best PlayStation 2 Video Games for 2002". Metacritic. Retrieved 2022-12-28.
  29. ^ "Best PC Video Games for 2003". Metacritic. Retrieved 2022-12-28.
  30. ^ "World of Outlaws declared a spin-out - PC World Australia". www.pcworld.idg.com.au. Archived from the original on 2022-12-27. Retrieved 2022-12-27.
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